Montage4D presents a practical solution for real-time seamless fusion and stylization of multiview video textures.
Paper , video, and slides are available now.
The paper is published and presented at 2018 ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D), with an extended version published in the Journal of Computer Graphics Techniques. Here lists code for sketchy stippling, relighting, and quality comparison. Montage4D has been leveraged by and licensed to Microsoft's Mobile Holoportation system to improve the texturing quality.